One day, Moel was remembered about one of his favourite video game`s title on his childhood. The game was called Getsu Fuuma Den (ask wiki for the info if you like). He is fascinated with the armour design of the main character of the game. Now with his own idea, he tried to create an armour that resemble the one on the game, and he "Force" Sean to equip it because Sean has similarity with the hero on the game : they both have long hair (except the hero on the game were red haired)
Demon Armor Lv1 - Add resistance to demon property by 10 %, but gain 10 % more damage from holy elemental attack. - Gain Extra 3 % attack power when used on dark area or night time
ntahlah....tapi kalo diliat sih, ide dasarnya memang niru, tapi pengembangannya beda banget kok. Aku jugabarusan liat di yutub, char referensinya sih pake armor besi yg ada"lukisan" wajah di bagian depan, sementara punyaku kan lebih ke arah armornya Onimaru yg di Yaiba.
Tapi ya sudahlah, asal mreka suka. Pokoknya aku dah ngasih kejelasan di situ asal muasalnya, jadi ga ada alasan aku di cap menjiplak ato niru mentah2
Equivalent exchange ? need not to worry, even tough his HP will be 1 left, he is swordman class character. So, his HP will regenerate faster than other character (using Ragnarok Online`s system as reference ). The main reason for the penalty : OoK is about socializing right ? if there is no penalty, player would tend to abuse the armor`s ability, and make the user wouldn`t dependent on others
Tapi ya sudahlah, asal mreka suka. Pokoknya aku dah ngasih kejelasan di situ asal muasalnya, jadi ga ada alasan aku di cap menjiplak ato niru mentah2
the evul horn should give advantage when it comes to close combat